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Rockstar Games has released patches today for Grand Theft Auto IV for the PlayStation®3 and Xbox 360™. These patches fix the issues we have identified for each system, specifically multiplayer connectivity issues including freezes during certain modes, continuation when players leave matches, and bugs within races and race lobbies.
We sincerely apologize for any inconveniences and thank you for your continued support. For any consumer still experiencing issues, please contact support.
1. Fixed an issue where players were unable to enter or exit vehicles in GTA Race.
2. Fixed an issue where scripted vehicles were causing games to unexpectedly crash.
3. Improved reliability and frequency of PS3™ online leaderboard updates.
4. Fixed a rare hang some players encountered when moving from a Race or GTA Race lobby into gameplay.
5. Fixed a hang that would occur when players were switching teams during the countdown in the lobby.
6. Fixed an issue where players were able to get ridiculously high scores from Cops 'n Crooks matches.
7. Changed GTA Race and Race so that the last player remaining always receives a reward of $250.
8. Fixed an issue where spectating players would prevent the game from finishing.
9. Fixed an issue where players were unable to spectate in Round 2 of Cops 'n Crooks games.
10. Changed countdown timer in lobby so that it no longer resets when new players join a game.
11. Changed the kick option so that kicked players are no longer brought back to single player.
Best PC Game ever, and top30 best games ever :p
Xcom is by far my favourite game ever, just thought i'd post here if anyone else ever played it.. or even want to try it as its only $5 or $12 for all 5 (only UFO Defence or Apoc are decent in my opinion).
steamgames.com/v/index.php?area=sub&SubId=964&cc=CA
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[quote=azz0r]P.s LOL its been out for 2 days, ofcourse its got the top sellers spot.[/quote]
its been out for 15years+ ;p
+ X-com is extremly challanging and hardly anything rivals it still for substance, gameplay and re-play value.
Cant believe no-one on wugga has heard of it but just depends on when you got into PC-Gaming.
I am posting on Google's new browser, Chrome.
Haven't "checked it out" much yet. I just felt the need to say.
(the icon is ps3, the images weren't showing, I just picked a random one)
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Which one do you use for here? I think iread that you switched to jquery?
Any particular reason? I've found that the mootools community is smaller than I expected, but I like its class emulation paradigm.
WHY MUST I SEELECT AN ICON!
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[quote=Jack]Sticky is the Lord of double posts.[/quote]
It was all "Error. Please wait five seconds and try again." or whatever, so blame it on Aaron.
I was really looking forward to this.
...the cameras too far back for my liking though.
Worth a rent I feel, unless the reviews say its longer than 10 hours.
Also why the hell did they not put online play in this, yet they did for the Wii?! Otherwise it would have been a must-have.
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[quote]Speaking at the Games Convention Developers Conference this afternoon, industry veteran Dave Perry (most known for his studio Shiny Entertainment and its games Enter the Matrix and Earthworm Jim), gave an overview of the games industry as he sees it today. When discussing the current console race, he brought up some interesting statistics that he obtained from research firm DFC Intelligence. According to Perry, Sony has lost more money selling PlayStation 3s than it made selling PlayStation 2s during the entire five years of its peak. So basically, all of the money Sony made on hardware last generation -- it's already spent more to sell the PS3 at a loss so far. Some estimates put that loss at $3 billion.
Of course, videogame manufacturers typically follow the Gillette razor blade model and sell their hardware at a loss (at least for the first few years) only to recoup the costs on software. (Nintendo's Wii is an exception -- it's estimated that even out of the gate Nintendo has already been making $40 per console). But Sony's PS2, the best selling videogame console of all time, was making a healthy profit on each unit sold as of a few years ago. Seemingly all of that went to fund the PS3 hardware that Sony has been selling -- and for the foreseeable future will continue to sell -- at a loss. (Some estimates at one point put it at $260 per console, though manufacturing costs have steadily come down in the past year).
Perry didn't use this point to take any particular stance on this console race -- though he did state that DFC Intelligence puts the Wii as the victor this generation, with the PS3 coming in first in terms of overall software sales -- but he did want to point out the extreme investment Sony is making in its hardware this generation. He (and DFC) predict Sony will extend this generation even longer than the PS2's because of this (making Sony's claims of 10-year life cycle a real possibility). Of course, the Xbox 360, especially considering its $1 billion in replacement costs for faulty hardware, has likely cost Microsoft just as much, if not more. But Microsoft's entire foray into the videogame business has been a costly multi-billion dollar investment (Microsoft lost $4 billion on its original Xbox alone), whereas Sony's games division has only recently been forced to spend so heavily to hold on to its status in the games market (and to force the adoption of an HD media standard).
Putting things in perspective, though, Sony did lose quite a bit on PS2 hardware in its first year or so -- likely not $3 billion, but still. If things continue to move in Sony's favor and the PS3 manages to have a healthy 10-year life cycle (it's possible...the 8-year old PS2 managed to outsell both the Xbox 360 and the PS3 last year), it's still possible, when all is said and done, that the company can break even on hardware costs this generation. Or maybe eventually even make a profit. At this rate it'd better; who knows what the PlayStation 4 could end up costing the company.[/quote]
:lol:
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Right so when I create a table I then have to create a class that saves, creates, deletes and loads rows for it...which isn't a difficult task but its timely for something thats essentially a rename job with tweaks.
WELL, I decided to challenge myself and create a class that automatically get the tables fields and then manages the methods for me.
Someone on google might find this highly useful :)
[code]<?php
/*
$object = new Mimic('Post');
$object->Delete(1); //without the row called
$object->Save();
$row = $object->LoadByField('id', 100004);
$row = $object->Create(array(NULL, 'whut whut', 1, 2, '81.101.88', '_TIME', '_TIME'));
$row->Delete(); //with the row called
$objects = $object->LoadAll(0, 15);
*/
class Mimic {
public $classTable;
public $classFields = array();
function __construct($classTable) {
$db = Database::GetInstance();
$query = $db->query("SHOW COLUMNS FROM $classTable ");
while ($row = $query->fetch_object()) {
$this->classFields[] = $row->Field;
}
$this->classTable = $classTable;
}
public function LoadByField($field, $variable) {
try {
$db = Database::GetInstance();
$result = $db->query("SELECT * FROM ".$this->classTable." WHERE `$field` = '$variable' ");
if($result && $result->num_rows > 0) {
return self::LoadByArray($result->fetch_object());
} else {
throw new ApplicationException("Could not load table: ".$this->classTable."; field: $field; variable: $variable");
}
} catch(DatabaseException $e) {
throw new ApplicationException($e->getMessage(), $e->getCode());
}
}
public function LoadByArray($results) {
try {
foreach($results as $key => $value) {
$this->$key = $value;
}
return $this;
} catch(DatabaseException $e) {
throw new ApplicationException($e->getMessage(), $e->getCode());
}
}
public function LoadAll($from=NULL, $to=NULL, $fields=NULL, $where=NULL, $order=NULL, $count=0) {
try {
$db = Database::GetInstance();
$from = ($from == NULL) ? 0 : $from;
$to = ($to == NULL) ? 0 : $to;
$fields = ($fields == NULL) ? '*' : $fields;
$where = ($where == NULL) ? NULL : "WHERE $where";
$order = ($order == NULL) ? NULL : "ORDER BY $order";
if($count == 1) {
$query = $db->query("SELECT 1 FROM ".$this->classTable." $where") or die($db->error);
return $query->num_rows;
}
$query = $db->query("SELECT $fields FROM ".$this->classTable." $where $order LIMIT $from, $to") or die($db->error);
if($query && $query->num_rows > 0) {
$results = array();
while($q = $query->fetch_object()) {
$object = new self($this->classTable);
$results[] = $object->LoadByArray($q);
}
return $results;
}
return false;
} catch(DatabaseException $e) {
throw new ApplicationException($e->getMessage(), $e->getCode());
}
}
public function Save() {
try {
$db = Database::GetInstance();
$string = NULL;
foreach($this->classFields as $field) {
$string .= "`$field` = ".$db->safe($this->$field).", ";
}
$result = $db->query("UPDATE ".$this->classTable." SET ".substr($string, 0, -2)." WHERE `id` = ".$this->id);
if(!$result) {
return false;
} else if ($db->affected_rows >= 0) {
return true;
} else {
return false;
}
} catch(DatabaseException $e) {
throw new ApplicationException($e->getMessage(), $e->getCode());
}
}
public function Create($values=array()) {
try {
$db = Database::GetInstance();
$theFields = NULL;
$theValues = NULL;
if (count($values) != count($this->classFields)) {
throw new ApplicationException('The value count differs from the class field count.');
}
foreach($this->classFields as $field) {
$theFields .= "`$field`, ";
}
foreach($values as $value) {
if (is_null($value)) {
$theValues .= "NULL, ";
} else if ($value == '_TIME') {
$theValues .= "".time().", ";
} else {
$theValues .= "".$db->safe($value).", ";
}
}
$db->query("INSERT INTO ".$this->classTable." (".substr($theFields, 0, -2).") VALUES (".substr($theValues, 0, -2).") ") or die($db->error);
if($db->affected_rows > 0) {
return $this->LoadByField('id', $db->insert_id);
} else {
return false;
}
} catch(DatabaseException $e) {
throw new ApplicationException($e->getMessage(), $e->getCode());
}
}
public function Delete($id=0) {
try {
$db = Database::GetInstance();
if ($id > 0) {
return $db->query("DELETE FROM ".$this->classTable." WHERE `id` = $id ");
} else if ( empty($this->id) ) {
throw new ApplicationException('You must select a row before trying to delete.');
} else {
return $db->query("DELETE FROM ".$this->classTable." WHERE `id` = ".$this->id);
}
} catch(DatabaseException $e) {
throw new ApplicationException($e->getMessage(), $e->getCode());
}
}
}
?>[/code]
Jacks gotta have something to say on this?
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I've just decided with the deadline so close I'm going to have to assign someone else to work on the competition part of the new site, bearing in mind it has to be totally dynamic, its a nightmare.
So I've started making a doc with information for the users to follow...the more I write the more difficult it seems its going to be!
[code]<?php
/*
VITAL INFORMATION
Tables:
Competition
General information.
Prize
the following fields on this table are used to select how many of what and what database table it refers to: `has_count` ,`has_type` ,`has_table` ,
Competition_Prize
competition_id + prize_id. One prize could be used on another competition, so prizes are linked to competition via this. The place field refers to what place this prize is about.
Competition_Winner
competition_prize_id + user_id. From this you can select the prize details and the competion details aswell as who it was who won!
*/
switch($action):
case 'latest_competitions' :
break;
case 'view_competition' :
$competition = Competition::LoadByField('id', $id);
if($competition->expires < time()) {
//competition details
} else {
Competition_Winner::LoadByCompetitionId($id);
//SELECT * FROM Competition_Winner cw JOIN Competition_Prize
}
break;
case 'latest_winners' :
break;
endswitch;
?>[/code]
Anyone here given it a chance?
Too expensive for my liking, but its awesome.
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Playstation 3: Per Game based installs. Installs chapters. Long process due to Blu-ray speed. Nessity due to Blu-ray speeds.
Xbox 360: Every game installs. Installs the whole game. Short process due to DVD speeds. Optional.
So the skinny on it is this, Xbox360 games "copy" themselves to the hard drive, so once its done its done until you delete it. Playstation 3 copies chapters of the game at a time as you play, interrupting the gaming experience.
Microsoft really has got w1n written all over this, cant wait for it.
Whats everyones opinion on the new dashboard to? Not a big fan personally but it looks faster than the groggy old one.
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I need to post in it.
Again.
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Kinda, if you imagine the reflective substance to be a rather well kept wooden floor.
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# Repair Status: Device Shipped to Customer
w00t...although the UPS number isn't working so I can't arrange delivery, it just comes randomly? O_o
searchme.com
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uk.ps3.ign.com/objects/142/14242649.html
Just unveiled and wtf! Since when did anyone request a better tag team gameplay scenario?
Tag teams? Same referee model? Same crowd? Instant no buy this year.
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uk.xbox360.ign.com/dor/objects/14252212/wwe-legends-of-wrestlemania/videos/wwe_legends_trailer_071108.html
Not bad, not bad
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